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N-PERSON GAMES WHERE IMITATION ALWAYS HITS A BETTER REPLY
Category: Economic Theory
Game Theory III Monday 26th August 2002, 09:30 - 11:00, Room: 4.2
Session Chair(s):
Alexander Matros, ELSE, UCL, UNITED KINGDOM and Gian Luigi Albano, ELSE, UCL, UNITED KINGDOM
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Abstract:
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We provide examples of symmetric n-person games where the behavioral rule imitate the best always hits a better reply. In particular, that is the case in Bertrand games with homogeneous product, in minimum-effort games, and in games with positive network externalities.
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Find this file in the \Papers\362\ folder of this CD-ROM.
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