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Existence and Characterization of Perfect Equilibrium in Games of Perfect Information
Christopher Harris
Abstract
The existence of perfect equilibrium is demonstrated for a class of games with compact space of histories and continuous payoffs, and in which the set of actions feasible at any given period is a lower hemicontinuous correspondence of the previous history of the game. The proof is by construction. A set of histories is constructed, each of which is the equilibrium path of some perfect equilibrium point of the game. Also, any equilibrium path is a member of this set. The construction therefore provides a characterization of perfect equilibrium.
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